Touch IT
table of contents and some draft chapters
Introduction
- 1. elements of our hybrid existence
- 2. what’s happening now
Part I. Human Body & Mind
- 3. body
- 4. mind
- 5. body & mind
- 6. social & organisation
Part II. Objects & Things
- 7. physicality of things – properties of physicality
- 8. interacting with physical objects
- 9. hybrid devices
- 10. tools, equipment, and machines – the way in which we alter and modify the world
Part III. Space
- 11. physicality of space _ different kinds of space, physical movement within space
- 12. comprehension of space – Lynch and spaceman, ‘Quantum Soup’.
- 13. the built environment
- 14. digital augmentation of space – physical devices representation of space
Part IV. Computation & Information
- 15. representation and language
- 16. reproducibility
- 17. embodied computation
- 18. connecting physical and digital worlds
Part V. The Theory and Practice of Physicality
- 19. design lessons and advice
- 20. prototyping and tool support;
- 21. computational modelling and implementation;
- 22. theory and philosophy of physicality
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