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Understanding Design in a Physical-Digital World

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Table of Contents

 

Part I. Introduction

  • 1. elements of our hybrid existence
  • 2. what’s happening now

Part II. Human Body and Mind

  • 3. body
  • 4. mind
  • 5. body and mind
  • 6. social, organisational and cultural

Part III. Objects and Things

  • 7. physicality of things
  • 8. interacting with physical objects
  • 9. hybrid devices
  • 10. tools, equipment, and machines

Part IV. Space

  • 11. physicality of space
  • 12. comprehension of space
  • 13. the built environment
  • 14. digital augmentation of space

Part V. Computation and Information

  • 15. representation and language
  • 16. reproducibility
  • 17. embodied computation
  • 18. connecting physical and digital worlds

Part VI. The Theory and Practice of Physicality

  • 19. design lessons and advice
  • 20. prototyping and tool support
  • 21. computational modelling and implementation
  • 22. theory and philosophy of physicality

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